using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;

public partial class InfoPanel
{
    private TMP_Text m_InfoContentTMP;

    private Button m_CancleButton;

    public override void InitializedObj()
    {
        base.InitializedObj();

        m_InfoContentTMP = UIObj.transform.Find("InfoContent").GetComponent<TMP_Text>();
        m_CancleButton = UIObj.transform.Find("Cancle").GetComponent<Button>();
    }
}
